The Team

AVRIL Kevin : Artistic Director

BUBLOT Nathan : Project Manager

FEUILLASTRE Donnovan : Lead Developer

SCHEIBER Eric : Quality Assurance Tester

URIDAT Rémi : Communication Manager

AVRIL Kevin

Artistic Director

The role of Art Director is the one that suited me for this project, being very at ease in 3D (modeling with 3DS Max software), 2D photo editing (with Photoshop), and able to manage a team.

BUBLOT Nathan

Project Manager

I decided to take the role of project manager because I want this project to be in a good atmosphere. 

Because, of course, for a project to end well, it needs a good atmosphere to make the people do a good work and respect the delays. 

FEUILLASTRE Donnovan

Lead Developer

I chose the role of lead developer  because I can see the game come to life and that's what interest me in video games development. Through this project I try to improve my skills in programmation sphere.

SCHEIBER Eric

Quality Assurance Tester

As a QA tester, my role is to make sure that each element of the project, both in terms of game design and programming. Reach the requirements of ergonomics, functionality and fun necessary for its success. I chose that role because I am convinced that my curiosity and my observational skills enable me to help create the best possible game.

URIDAT Rémi

Communication Manager

I'm the communication manager.

I graduated in applied arts and graphic arts, so I therefore had no trouble finding my place in this studio. And this is a role that suits me fine.

I designed the visuals that will be provided to you, social sites and networks that you see, so I hope you'll like it !


Avril Kevin; Bublot Nathan; Feuillastre Donnovan; Scheiber Eric; Uridat Rémi / Game Design Students / All rights reserved
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