The Team
AVRIL Kevin : Artistic Director
BUBLOT Nathan : Project Manager
FEUILLASTRE Donnovan : Lead Developer
SCHEIBER Eric : Quality Assurance Tester
URIDAT Rémi : Communication Manager
AVRIL Kevin
Artistic Director

The role of Art Director is the one that suited me for this project, being very at ease in 3D (modeling with 3DS Max software), 2D photo editing (with Photoshop), and able to manage a team.
BUBLOT Nathan
Project Manager

I decided to take the role of project manager because I want this project to be in a good atmosphere.
Because, of course, for a project to end well, it needs a good atmosphere to make the people do a good work and respect the delays.
FEUILLASTRE Donnovan
Lead Developer

I chose the role of lead developer because I can see the game come to life and that's what interest me in video games development. Through this project I try to improve my skills in programmation sphere.
SCHEIBER Eric
Quality Assurance Tester

As a QA tester, my role is to make sure that each element of the project, both in terms of game design and programming. Reach the requirements of ergonomics, functionality and fun necessary for its success. I chose that role because I am convinced that my curiosity and my observational skills enable me to help create the best possible game.
URIDAT Rémi
Communication Manager

I'm the communication manager.
I graduated in applied arts and graphic arts, so I therefore had no trouble finding my place in this studio. And this is a role that suits me fine.
I designed the visuals that will be provided to you, social sites and networks that you see, so I hope you'll like it !